Couldn't you use sendMove with a flag in moveData to create 'skip-a-turn' situations?

0 votes

The doc's say you can't have a skip-a-turn or random turns situations with turn based rooms, but couldn't you use sendMove with a flag in moveData (which lets me know to tell all clients to do nothing, but advance to the next turn) to create 'skip-a-turn' or random turn situations?

Thanks, Russell


asked May 24, 2014 in AppWarp by russell.b.wilson (10 points)

1 Answer

0 votes
Hey Russel -

The API itself doesn't support it directly. However you can of course define your own application semantics on top of that by adding such client-side logic.
answered May 26, 2014 by dhruvc (1,099 points)
Download Widgets
Welcome to ShepHertz Product line forum, where you can ask questions and receive answers from the community. You can also reach out to us on