Rooms are not destroyed

0 votes

Documentation says that dynamic room's lifetime is limited till the time users are inside it. I sent few CreateRoom() requests which were successfull (in different game sessions), and now GetAllRooms() still returns ids of those rooms despite there's only one game instance running on the client and there are no players inside those rooms. How to clean those empty rooms? Thank you.

asked Nov 15, 2014 in AppWarp by sirsinel (11 points)

1 Answer

+1 vote

It is correct that Dynamic rooms lifetime is limited. It works in a way that once all the users inside the room have left the room, it stays in the server for 60 minutes and in case no user joins that room in that 60 minutes, room will be destroyed.

You can check after sometime, rooms will be deleted automatically.
answered Nov 15, 2014 by NaveenGShephertz (244 points)
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