When two players are playing in a turn based room,and if one user loses connectivity and is unable to re-connect,thee are two possible scenarios :
1. If the user1 has set recovery allowance,then user2 will first get the onUserPaused Notification and then OnUserLeftRoom notification after the recovery allowance time lapses.
2. If user1 has not set recovery allowance, then user2 will get the OnUserLeftRoom notification.
For this you will have to call the AddNotificationListener API and pass the NotifyListener object to it at the time of initializing the WarpClient object.