I am planning on using the App42 Cocos2d-x integration since our apps are all based on Cocos2d-x. Under the App42 FAQ documentation there is a Getting Started section, but it doesn't have anything regarding using Cocos2d-x.
My question is if you are using the Cocos2d-x version of App42 Cloud, what are the integration steps for Android and iOS? Is EVERYTHING done thru the CPP files in the ZIP file, or are additional JAR's/Frameworks required to use App42 for Cloud?
So much of the site is well documented, but there is almost nothing for people using Cocos2d-x.