I am using following api call of user service in unity to find friends. But there is a problem. Lets say I have created a user called "gokhan". Then I deleted that user permenantly. Then again I created a user called "gokhan". Then, if I search users like "g", it returns two of gokhan!!! This is absolutely a bug. Can a shephertz developer deal with it?
Dictionary<String, String> otherMetaHeaders = new Dictionary<String, String>();
UserService userService = App42API.BuildUserService();