Hi there! I'll explain the situation which is fixed, but I still need to know if there was a change or not.
I have an app in AppHQ called GameEverything.
In Gaming>Apps I have a new game in the GameEverything app called VelocityInfinity for leaderboards.
Until a few days ago in order to get achievements I used:
achievementService.GetAllAchievementsForUserInGame(userName, GameEverything, new UnityCallBack())
Just yesterday or the day before it was returning an error saying that the game 'GameEverything' cannot be found. It now works, however, with 'VelocityInfinity' as the game name.
So, my question is did your developers make a change which now organizes achievements and leaderboards under the game created in gaming which in my example is VelocityInfinity? Should I always assume that now everything in the Gaming area will now reference 'VelocityInfinity' instead of 'GameEverything'?
If you need any clarification, don't hesitate to get back to me. Thanks. :)