We created our turn base game. works perfect using appWarp service. we set a host user that can create a turn base room , theTurn time we configured is 30 secs. However when a user plays his move and his opponenet wants to make his move he has to wait until Turn Base Timer will pass, if he makes his move before we get an error while trying to send the move.(it works only if user waits until AppWarp Timer will be over) .
Is there anyway to make it work before turn base room timer is over?