I am using WP SDK and I am trying to create a turn based room with properties pass in function call, like:
GlobalMultiplayerContext.warpClient.createTurnRoom(name, owner, 2, tableProperties, 60);
This call indeed creates a room, however, when I check the room it does not have properties at all. In contrast when I just change the function to create room (ordinary one) it works - it creates a room and assignes properties to it.
GlobalMultiplayerContext.warpClient.CreateRoom(name, owner, 2, tableProperties);
Is that an intended behavior or it is a bug?
Another thing here is that after succesfully creating room (received onCreateRoomDone) I receive also onGetLiveRoomInfoDone with BAD_REQUEST result code. Is this normal?
Just for clarification I do:
- initialize Warp
- connect and receive onConnected