If you want to use these methods in single callback, You can set global variable for each method call like this.
e.g bool getAllUsers = false, deleteUser = false; //etc
And when your method is called you must set this variable to true. e.g getAllUsers = true;
finally do something like that in your callback.
public class UnityCallBack : App42CallBack
public void OnSuccess(object response)
IList<User> users = (IList<User>) response;
//do your code
User user = (User) response;
// do your code
getAllUsers = false;
deleteUser = false;
public void OnException(Exception e)
App42Log.Console("Exception : " + e);