currently I am using this method
public void onGetLiveRoomInfoDone (LiveRoomInfoEvent eventObj)
string users = eventObj.getJoinedUsers();
if(users != null && users.Length > 0)
Log("onGetLiveRoomInfoDone users : " + eventObj.getJoinedUsers().Length);
Log("onGetLiveRoomInfoDone users : null");
but this always returns null even if i have other players connected. how do I get number of users and its info in particular room?
closed with the note:
Closing this thread as there was no update from last 2 Weeks or more. Please raise a new query if problem persists.