I've been using the AppWarp sdk for quite a while now and it works pretty good on mobile, unfortunately I have some issues regarding Unity WebPlayer through Facebook Canvas.
I've built an almost empty scene and implemented the App42 user creation and then the AppWap Login.
When opening the build from an external html all seems to work great and I can log in and create/join rooms very easily, but when I deploy my build on Facebook Canvas I always get a Connection Error (number 5 in the WarpResponseResultCode).
Are there any known problems about deploying the games on Facebook Canvas?
Because on iOS/Android it seems to work great.
closed with the note:
Closing this thread as there was no update from last 2 Weeks or more. Please raise a new query if problem persists.