I'm using libGDX for a cross platform game, android , desktop and iOS.
I've used the android SDK for the android version, and is working, same thing for desktop,
But what should I do for the iOS?
I've tried with the java SDK, but I'm getting errors such as 'no such method'
What should I Do?
A solution would be to use a rest api, and call POST or GET HttpRequests using the libGDX methods.
But I don't know what URL should I POST , which parameters, etc.