We are working on Multiplayer game and we are using its respective realtime appwarp sdk.
According to our requirement we need to create 5-10 rooms in the starting of game and as user proceed, he will join them one by one. But here we see that next room will be delete automatically in 10 mins and we get RESOURCE_NOT_FOUND response, which is contradictory to the documentation provide on appwarp site,
i.e. "These are the rooms that are created by invoking the create room client SDK api. Such rooms will automatically get destroyed if they remain empty for 60 minutes."
This is our cocos2dx appwarp version "versionCocos2DX_1.10". provided in your requests.cpp in buildAuthRequest method.