In my app I am constantly entering and exiting rooms. Lately if I try to join a room that I had previously joined, the onJoinRoomDone function is still called as expected however the RoomEvent associated with the call is blank or value-less.
I have been re-doing a lot of the code so I may have changed something. Are there any known ways to replicate this issue or nah? ie When does the onJoinRoomDone function ever return an empty RoomEvent.
PS. I did check whether I was still connected with getConnectionState, to which I recieved 0 (CONNECTED right?).