I am making online multiplay game like agar.io and considering this product.
The code example is as below. When a client sends its position, all others will be notified the position.
string json = "{\"x\":\""+transform.position.x+"\",\"y\":\""+transform.position.y+"\",\"z\":\""+transform.position.z+"\"}";
WarpClient.GetInstance().SendChat(json);
There is no way to add game logic.
But I would like to validate the position at server-side and do some logic, and then broadcast it.
Is it possible?