Ipad crash when calling app42 backend function

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The problem i facing is i implement the app42 backend function into my project, all the function work successful in unity, after that when build into ipad, it stop at the app42 function there(screen hang)(xcode stop and promp error message), when in the unity i try use profile to check, i found that when i calling app42 function that fps drop until 15fps. Any solution to solve this kind of problem?

Addition: i try use a script with one 1 function which call getuserranking, and at the callback script only debug the success message.
closed with the note: Solve the problem
asked Sep 19, 2014 in App42 Cloud API-BaaS by admin (10 points)
closed Sep 24, 2014 by admin
Could you please let us know that in which SDK version you are working on. Also please share the details of your Unity version and iPad version in which you are working. It will help us to debug this issue.

Thanks,
Himanshu Sharma
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