I want to use facebook leaderboard using this tutorial and am spending lots of time to connect to facebook.
---> http://blogs.shephertz.com/tag/unity3d-facebook-sdk/
My code is almost the same as this sample. I registered my app and got 2 keys(API, Secret).
And it keep showing these error messages at CallFBInit and SaveScore.
Exception Occurred : 404
UnityEngine.Debug:Log(Object)
SaveCallback:OnException(Exception) (at Assets/Scripts/SaveCallback.cs:28)
com.shephertz.app42.paas.sdk.csharp.connection.<execute>d__3:MoveNext()
com.shephertz.app42.paas.sdk.csharp.connection.<WaitForRequest>d__0:MoveNext()
Exception Occurred : 3002
UnityEngine.Debug:Log(Object)
SaveCallback:OnException(Exception) (at Assets/Scripts/SaveCallback.cs:29)
com.shephertz.app42.paas.sdk.csharp.connection.<execute>d__3:MoveNext()
com.shephertz.app42.paas.sdk.csharp.connection.<WaitForRequest>d__0:MoveNext()
Generally, 404 means 'Not Found', right? I have no idea what I can't find and what 3002 means.
I am using Macbook air, Galaxy Note 2, Unity3D and Android Platform.
Can anyone tell me what these errors mean?