Hi, i tested my game on Xiaomi Redmi and oddly enough the device wasn't getting any onConnectDone callback on disconnection. Also while playing the game the device disconnects (almost always) within few seconds after joining the room, don't know why. The disconnection is realised by the onUserLeft notification on any other device that is connected to the same room.
The game works smoothly on desktop and my 2nd mobile (Xperia Sola) and shows onConnectDone error whenever network disconnection occurs.
Note: I am not using Connection Resilency feature provided by Appwarp.
Details:
Deveoped on Unity (Free).
Using Appwarp v1.7.6.
Kindly help me out.