Hi,
Im developing a game using Unity for Windows Phone but seem to be having a problem trying to send a message to a user by a tile push. I can send a toast push message fine but the tile message does not work at all ? Is there something i am doing wrong or not set up correctly?
switch (mNotificationType)
{
case NotificationType.TOAST:
//To send Toast Push Message
App42API.BuildPushNotificationService().SendPushMessageToUser(userName, msg, new Callback(){
}); break;
case NotificationType.TILE:
Tile tile = new Tile();
tile.title = "Tile";
tile.backTitle = "Tile Message";
tile.count = "10";
tile.backContent = "back";
tile.backBackgroundImage = "blue.jpg";
tile.backgroundImage = "red.jpg";
// To send Tile Push message
App42API.BuildPushNotificationService().SendPushTileMessageToUser(userName, tile, new Callback());
break;
}
Thanks for the help