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My iPad Air is 128MB and the app is a very light board game. It runs perfectly when set to "Slow and Safe".
But when using "Fast but no exceptions" It crashes. from the console log it looks like networking/wifi is causing it.
I am running AppWarpUnity.dll v1.10 and App42_Unity3D_SDK_2.9.4.
https://www.dropbox.com/s/vl0sgak6wbp38lm/Console?dl=0
https://www.dropbox.com/s/yt5ihmge3dhlmmr/Crash.txt?dl=0