I am developing in win32 with cocos2dx my targets will be IOS ANDROID and windows phone, and i will also need win32 compatability because all my debugging is done under that platform before i test on other platforms for specific bugs, it appears that only android and ios is supported under the cocos2dx API, none of the rest of it, is there any plans to bring the windows phone sdk into the cocos2dx port? any any form of win32 support? Your platform seems to suit my needs best overall but lacks those key areas i need. (tbh the win32 is the only deal breaker as if need be i can figure out a way to force the current WP7/8 library you have to work)