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800+ APIs. 25+ Modules. 16 SDKs.Real-time Actionable Analytics. 1 Platform.
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800+ APIs. 25+ Modules. 16 SDKs.
Real-time Actionable Analytics. 1 Platform.
Real Time & Turn Based Multiplayer
Gaming Platform With Game Mechanics.
Are you thinking of supporting GDScript for godot?
Because GDScript is much easier than c++ and I can implement it inside the engine without the complications of using c++ in the Godot engine
i think so too, it's much easier to use GDScript than c++ it will help you to easily deploy the work quickly, save time