Support Godot engine

+1 vote

Are you thinking of supporting GDScript for godot?

Because GDScript is much easier than c++ and I can implement it inside the engine without the complications of using c++ in the Godot engine

asked Jun 30, 2021 in Announcements by azoozsm151 (15 points)
edited Aug 12, 2021 by azoozsm151

1 Answer

0 votes

i think so too, it's much easier to use GDScript than c++ it will help you to easily deploy the work quickly, save time

eggy car

answered Aug 3 by victorortegadgg (10 points)
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