Support Godot engine

+1 vote

Are you thinking of supporting GDScript for godot?

Because GDScript is much easier than c++ and I can implement it inside the engine without the complications of using c++ in the Godot engine

asked Jun 30, 2021 in Announcements by azoozsm151 (15 points)
edited Aug 12, 2021 by azoozsm151

1 Answer

0 votes

i think so too, it's much easier to use GDScript than c++ it will help you to easily deploy the work quickly, save time

eggy car

answered Aug 3, 2023 by victorortegadgg (10 points)
Download Widgets
Welcome to ShepHertz Product line forum, where you can ask questions and receive answers from the community. You can also reach out to us on