When app42 untiy version will be ready for IL2CPP 64bit ?

0 votes

Hi !

Currently when you compile the unity project which uses APP42 API and have settings for IL2CPP & 64bit the compilation is failed.

L2CPP error for method 'System.String com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorAsync::ExecuteGet(System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Collections.Generic.Dictionary`2<System.String,System.String>)' in assembly '/Users/hunter/Documents/projects/Sidin/PuzzledBlocks/concept.puzzledblocks/Temp/StagingArea/Data/Managed/App42_Unity3D_SDK_3.1.1.dll'
Additional information: Build a development build for more information. An instruction cannot end both a catch and a finally block!
When the support of 64bit will be available for Unity version of API client ?
It's bit critical because we are ready to submit the game and only this issue prevent us to do it :(
asked Feb 28, 2015 in App42 Cloud API-BaaS by Vyacheslav Sidin (11 points)
recategorized Apr 7, 2015 by sushil

2 Answers

0 votes

Hello Vyacheslav,

We are working to provide the compatible version of Unity SDK for IL2CPP 64 version. We will update this thread by tomorrow end of the day for the release update. Thanks for your patience & support with us. 
Himanshu Sharma


answered Mar 1, 2015 by hs00105 (2,005 points)

There is some issue in current unity version and we are working to get the work around for it. We will update the thread as we progress or find the fix.

Himanshu Sharma
Thanks for the information and your attention to this problem!
Is there any estimations about when to expect the fixes ?

Thanks again !

Once we find a fix of this issue, will update this thread with the SDK release.
Thanks for your patience .

Himanshu Sharma
Hi guys !
Have any news about the progress ?
We have two titles pending to submission because of this :(
Oh.... thanks for information... I have a bad feeling that it take a weeks before they resolve it....
Hello Sidin,
I have added new answer, pleasse have a look and let us know if it helps.
Himanshu Sharma
0 votes


Thanks for your patience. we are releasing App42 Unity SDK 4.0 beta version which is compatible for Unity5 patch2 and above version for following build and can be downloaded fromhere.

  • Unity Web Player
  • Android
  • iOS (Mono) & iOS (IL2CPP)
  • Desktop Standalone app
  • Window Phone

Since Unity 5 still has issue with HTTPS  on iOS build, you have to point your build to use our HTTP interface instead of HTTPS as shown below. You have to just set this after App42 API initialize:

App42API.SetBaseURL ("http://ns.api.shephertz.com/cloud/");

Please see our change log for detail information about feature and bug fixes.


Himanshu Sharma

answered Apr 3, 2015 by hs00105 (2,005 points)
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